Mike Kennelly's

Landguard Fort for Unreal Tournament

and Unreal Classic(TM)


[ Download It | Screenshots | The Real Landguard Fort | Credits | More Maps | Copyright (c) Mike Kennelly 2000 ]

Presenting a DeathMatch level for Unreal Tournament(TM) based on Landguard Fort in Felixstowe, Suffolk (UK). There has been a fort of some kind on Landguard Common since 1540. Over the years it has evolved considerably as various military threats have come and gone. It could almost have been purpose built to become an Unreal level one day...


Here are some sample images...

(click on the captions to read about the various features and see larger images - 320x240 JPGs) Darells Battery A fight in progress On the ramparts Sniper! Pill Box Darell's Battery and The Caponier Front View The Engine Room and Ravelin Block

Here's the UNREAL version... ... and here's the real fort!
Darells Battery A fight in progress Pillbox Darells Battery and The Caponier
On the ramparts Sniper! Front View The Engine Room and Ravelin Block

More Screenshots

See also a Plan View of the fort (Unreal Editor screenshot)

More Photos of the actual fort

There are More Maps here for Half-Life, Counter-Strike and Day of Defeat


Download It!

Choose your preferred version from the following table

Unreal Tournament versions
(As featured in August 2000 issue of PC Gamer)
Deathmatch version:
get lgutdm.zip from FilePlanet
Unpacks to:
  • DM-MJKLandguardFort.unr - goes in UnrealTournament\Maps directory
  • MJKlandguard.utx - goes in UnrealTournament\Textures directory
  • MJKlandgDecals.utx - goes in UnrealTournament\Textures directory
Capture the Flag version:
get lgutctf.zip from FilePlanet
Unpacks to:
  • CTF-MJKLandguardFort.unr - goes in UnrealTournament\Maps directory
  • .utx files - as above
Domination version:
get lgutdom.zip from FilePlanet
Unpacks to:
  • DOM-MJKLandguardFort.unr - goes in UnrealTournament\Maps directory
  • .utx files - as above
Original version for Unreal Classic Download the file dmmjklgf.zip here

[ or dmlandguardfort.zip from FilePlanet ]

Expect a file size of around 2.5Mb. This includes custom textures.

Unpacks to:

  • DmMJKLandguardfort.unr 6,163kb (v134)
    - The Unreal level map - goes in Unreal\Maps directory
  • DmMJKLandguardfort.txt 5kb
    - Text file
  • MJKlandguard.utx 750kb
    - Main texture file - goes in Unreal\Textures directory
  • MJKlandgDecals.utx 606kb
    - Extra textures for detailing certain areas - goes in Unreal\Textures directory
NO WEAPONS version
(Non-violent version for educational/demonstration purposes)
Get lgnoweap.zip here
File size is 2.55Mb.

Unpacks to:

  • DM-MJKLandguardNoWeap.txt 5kb
    - Text file
  • DmMJKLandguardNoWeap.unr 6,162KB - goes in UnrealTournament\Maps directory
  • MJKlandguard.utx 750kb
    - Main texture file - goes in UnrealTournament\Textures directory
  • MJKlandgDecals.utx 606kb
    - Extra textures for detailing certain areas - goes in UnrealTournament\Textures directory


Now see the real thing... Visit the Landguard Fort web site at http://www.landguard.com


Credits and Acknowledgements

e-mail: mike.kennelly(a)dsl.pipex.com

I must give credit to the excellent historical account of Landguard Fort, Felixstowe by D.A. Wood, without which all this would have been a lot harder to achieve. (Apologies for the various minor inaccuracies and omissions in certain areas of my reconstruction.)

Thanks also to the English Heritage, Landguard Trust, and the Felixstowe Museum and Historical Society for giving the fort the recognition it deserves as an ancient monument, and to all those working on its restoration.

Oh, and of course thanks to GT Interactive for the excellent Unreal game, its sequel Unreal Tournament, and the Unreal Editor.


Copyright Notice
You are permitted to copy this page, its associated images, and the zipped Unreal and Unreal Tournament Map files from this site/CD for your own personal non-commercial use. Administrators of Unreal-related (or other game-related) web sites may freely copy and re-distribute the aforementioned, provided:

  1. No charge is made for this service
  2. No changes are made without seeking my permission
  3. I am credited with authorship
  4. PC GAMER is authorised to distribute these levels at detailed below. If other organisations wish to include this material on any physical distribution media, please seek my permission first.

I warrant that all the levels included here were designed by myself alone. I warrant that they include no copyrighted materials belonging to any other person or company. I give my permission for PC GAMER and its licensees to include any or all of the levels here on its cover CD/DVD and on any future editions.

Updated: 6 March 2004
URL: http://www.mike.kennelly.dsl.pipex.com/lguard/index.htm